Tuesday, 6 March 2012
Monday, 5 March 2012
Textured thangs and.....stuff
I've begun texturing my static meshes, I'm beginning to feel I may have started a little late with the static mesh creation. but better late then never, even though I dont believe that expression exists in the video game industry...
I did two different textures for the wall panel box to choose from, I chose number two as I thought it was more neutral and not too much attention drawing.
I did two different textures for the wall panel box to choose from, I chose number two as I thought it was more neutral and not too much attention drawing.
Thursday, 1 March 2012
New way to corridor
instead of creating the ENTIRE corridor in maya, I instead created all individual pieces and tubes and then put them on the UDK brush made walls instead.
Monday, 27 February 2012
Friday, 24 February 2012
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