Monday, 5 March 2012

Textured thangs and.....stuff

I've begun texturing my static meshes, I'm beginning to feel I may have started a little late with the static mesh creation. but better late then never, even though I dont believe that expression exists in the video game industry...

I did two different textures for the wall panel box to choose from, I chose number two as I thought it was more neutral and not too much attention drawing.




Thursday, 1 March 2012

New Static Mesh

Another random valve Static mesh.



Extended Revised Corridor Walkthrough

Extended corridor with revised design.



New way to corridor

instead of creating the ENTIRE corridor in maya, I instead created all individual pieces and tubes and then put them on the UDK brush made walls instead.


Friday, 24 February 2012

Hallway Unfinished

I've started to create a hallway for my level, this is a pic of the unfinished hallway.